
Lesson 2 of 4 · Move and react · 6 min
Read the server.
Keep updating from the ball.
Inspect possible cues, update from flight, and check what survives a live return.
01
Feel the time budget drain against a 200 km/h serve
02
Explore possible toss, trunk and racquet cues
03
The occlusion game and a read-the-toss drill
04
Keep call scores separate from live-return results
Watch it traced
The stroke, eight instants at a time.
Traced frame by frame from real footage, then lit like the rest of the Academy. Flip through it: the shape of the swing is the lesson before a word of it is written.

FIG. 18 · SAMPRAS’S SERVE
Opens Thu 5 Nov with Move and react
This lesson opens with its track.
It arrives in film, 3D and games, with a court card and a number to beat. Get an email when it opens.
Included in the Academy
Early-bird price: one payment, every track as it opens, every court card on day one.