Play 68 · Track 07 · Know the game · 7 min

Make the right call without an umpire.
Know a let from a fault.

Lets, foot-faults, hindrance, the let-cord — the fine print that swings matches when you're not looking. Learn what actually decides a point.

01
Drop a serve anywhere and get the verdict: in, fault, let, foot fault
02
Hindrance, the double bounce and the two-serve rule in one flow
03
The Code: how to officiate your own match without an argument
04
A club task: a full set with zero disputed calls
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